FrameSnapSink::create Method |
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Creates a new FrameSnapSink. | ||||||||||||||||||||
Syntax: | static tFrameSnapSinkPtr create( size_t bufferCountToAllocateAfterConnect = 0 ); static tFrameSnapSinkPtr create( const FrameTypeInfo& type, size_t bufferCountToAllocateAfterConnect = 0 ); static tFrameSnapSinkPtr create( const FrameTypeInfoArray& acceptedFrameTypes, size_t bufferCountToAllocateAfterConnect = 0 ); |
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Return Value: | A pointer to the new FrameSnapSink, or NULL,if an error occurred. |
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Examples: | This is a simple example on how to create and use a FrameSnapSink to snap a single image and save it to a file. // Create a FrameSnapSink, specify buffer type as RGB32, pre-allocate one buffer on connect auto pSink = FrameSnapSink::create( MEDIASUBTYPE_RGB32, 1 ); // Use the sink and start grabber grabber.setSinkType( pSink ); grabber.startLive(); // Snap 1 image with 3 second timeout auto pBuffer = pSink->snapSingle( 3000 ); // Save image saveToFileBMP( *pBuffer, "test.bmp" ); |
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See also: | FrameSnapSink, tFrameSnapSinkPtr, FrameTypeInfo, FrameTypeInfoArray |